Diamond's Indulgence
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Bydra-The legenadary one

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1Bydra-The legenadary one Empty Bydra-The legenadary one Mon Nov 05, 2012 9:44 pm

SilencersCurse



Bydra

Bio:The hydra always knows what its other heads are thinking, one head can easily initiate an attack and the others will follow.

When the hydra attacks it can unleash a volly of attacks and when they cast magic, despite each head belonging to an element, they can all produce the effects of the others.

Each of the hydras heads can be destroyed and they all have the ability to respawn, when one head is destroyed they will temporarily lose the ability assosiated with the heads element.

The Hydra is a creature of legend and slaying it is no easy feat.

The Bydra has heads which each belong to an element,fire,water,nature,earth and metal. Each of the Bydra's heads can initiate an attack of its element and each spell available belongs to 1 of the heads.

Info:This hero is designed to be fairly random, it will only have the ability to use 4 moves but when his 1,2 and 3 skill is used it will generate a random spell between 1-5.

I divided the spells into 3 catagories. The first set of skills is based on offence focused towards dealing damage and, or disabling.

The second set of skills are defensive with the third catagory of spells as utility.

This hero is meant to be very tough with potential in all areas, however it has a strong weakness to aoe attacks.

The Bydra has 5 heads each with a seprate mini health bar and once the heads are destroyed the body dies.

When this hero auto attacks it randomly generates between 2-5 attacks when it loses a head it loses the the abilty to generate attacks from it. The Bydra receives the damage bonus from all attributes.

I know the name is pretty awful,but i couldn't think up anything better.


Hit Points-Head 392x5

Strength- 25 + [1.8]
Agility- 25 + [1.4]
Intelligence- 22 + [2]


Damage:|19-25X2-5
Armor:|4
Movespeed:|300
Attack Range:|550


Fireball Volley - Activate,Target
Unleashes a volley of fireballs that strike a primary target and any nearby targets, the primary target can get hit multiple times, effect diminishes on same target.

Mana Cooldown Range AoE Duration Effects
1|100|35 sec|600|0|1 seconds|Deals 50 damage and stuns, launches 5 fireballs.
2|100|30 sec|600|0|1 seconds|Deals 100 damage and stuns, launches 5 fireballs.
3|100|25 sec|600|0|1 seconds|Deals 150 damage and stuns, launches 5 fireballs.
4|100|20 sec|600|0|1 seconds|Deals 200 damage and stuns, launches 5 fireballs.

Icicle Barrage - Activate,Target
Unleashes a barrage of jagged ice shards that strike the target, the target takes damage and is slowed, the target also creates a path of ice where he moves
and any nearby targets which crosses the ice path will be pushed forward and stunned.

Mana Cooldown Range AoE Duration Effects
1|100|35 sec|600|250|3 seconds|Deals 75 damage and slows 30%, ice path stuns for 1.5s.
2|100|30 sec|600|250|4 seconds|Deals 150 damage and slows 30%, ice path stuns for 1.5s.
3|100|25 sec|600|250|5 seconds|Deals 225 damage and slows for 30%, ice path stuns for 1.5s.
4|100|20 sec|600|250|6 seconds|Deals 300 damage and slows for 30%, Ice path stuns for 1.5s.

Psycho Parasite - Activate,Target
Infects the target with a parasite whichs lies dormant until the target is attacked,
once attacked the parasite will cause the host to appear as an enemy to all creatures and structures for a short duration.

Mana Cooldown Range AoE Duration Effects
1|100|35 sec|600|0|2 seconds|Infects the target when a succesful attack is landed, the target will become hostile to everything.
2|100|30 sec|600|0|3 seconds|Infects the target when a succesful attack is landed, the target will become hostile to everything.
3|100|25 sec|600|0|4 seconds|Infects the target when a succesful attack is landed, the target will become hostile to everything.
4|100|20 sec|600|0|5 seconds|Infects the target when a succesful attack is landed, the target will become hostile to everything.

Petrify - Activate,Target
Bathes the target in sand which quickly envelopes the target encasing it in solid stone,
the target cannot perform any action and is invulnerable for a short duraction.

Mana Cooldown Range AoE Duration Effects
1|100|35 sec|600|0|3 seconds|Incapacitates the target and when the effect wears off the target has -2 armor.
2|100|30 sec|600|0|4 seconds|Incapacitates the target and when the effect wears off the target has -3 armor.
3|100|25 sec|600|0|5 seconds|Incapacitates the target and when the effect wears off the target has -4 armor.
4|100|20 sec|600|0|6 seconds|Incapacitates the target and when the effect wears off the target has -5 armor.

Shatter breath - Activate,Target
Repairs any damage done in the last 8 seconds and returns that damage to a target,
those in the path of the target also receive a % of the damage.

Mana Cooldown Range AoE Duration Effects
1|100|35 sec|600|300|0|Deals full damage to the target and all in the path recieve 25%.
2|100|30 sec|600|300|0|Deals full damage to the target and all in the path recieve 30%.
3|100|25 sec|600|300|0|Deals full damage to the target and all in the path recieve 35%.
4|100|20 sec|600|300|0|Deals full damage to the target and all in the path recieve 35%.

Note:The Bydra will randomly use 1 of the above abilities when his first skill is triggered.



Last edited by SilencersCurse on Tue Nov 13, 2012 4:37 pm; edited 7 times in total

2Bydra-The legenadary one Empty Bydra Skill 2 Mon Nov 05, 2012 9:44 pm

SilencersCurse



Hot foot - Activate,Self
Ignites the hydra increasing its movement speed and causing any enemy who comes in contact with it
to burn dealing some damage over time.

Mana Cooldown Range AoE Duration Effects
1|125|40 sec|0|250|5 seconds|Increases movement speed by 20% and causes those burned to receive 35 damage for 5 seconds.
2|125|35 sec|0|250|6 seconds|Increases movement speed by 20% and causes those burned to receive 70 damage for 6 seconds.
3|125|30 sec|0|250|7 seconds|Increases movement speed by 20% and causes those burned to receive 105 damage for 7 seconds.
4|125|25 sec|0|250|8 seconds|Increases movement speed by 20% and causes those burned to receive 140 damage for 8 seconds.

Purity - Activate,
Releases a cone of healing water which Heals any freindly target including the hydra and reduces the damage they take.

Mana Cooldown Range AoE Duration Effects
1|125|40 sec|500|450|5 seconds|Heals for 100 and reduces damage taken by 5%.
2|125|35 sec|500|450|6 seconds|Heals for 175 and reduces damage taken by 8%.
3|125|30 sec|500|450|7 seconds|Heals for 250 and reduces damage taken by 11%.
4|125|25 sec|500|450|8 seconds|Heals for 325 and reduces damage taken by 14%.

Camoflauge - Activate,self
The hydra changes the color of its scales to blend in with its surroundings its becomes invisable for a short duration.

Mana Cooldown Range AoE Duration Effects
1|125|40 sec|0|0|7 seconds|Becomes invisable for a short duration.
2|125|35 sec|0|0|8 seconds|Becomes invisable for a short duration.
3|125|30 sec|0|0|9 seconds|Becomes invisable for a short duration.
4|125|25 sec|0|0|10 seconds|Becomes invisable for a short duration.

Tremor - Activate,
The Hydra slams the ground causing the earth to shake which causes earth and debris to float in the air around it,
while the earth remains afloat attacks and spells toward the hydra will be absorbed by the debris.

Mana Cooldown Range AoE Duration Effects
1|100|35 sec|0|1000|4 seconds|Protects the hydra and nearby allies, debris has 400hp and 0 armor.
2|100|30 sec|0|1000|5 seconds|Protects the hydra and nearby allies, debris has 750hp and 1 armor.
3|100|25 sec|0|1000|6 seconds|Protects the hydra and nearby allies, debris has 1000hp and 2 armor.
4|100|20 sec|0|1000|7 seconds|Protects the hydra and nearby allies, debris has 1250hp and 2 armor.

Armor - Activate,
Permanently increases the hydras armor.

Mana Cooldown Range AoE Duration Effects
1|100|35 sec|0|0|N.A|Permenantly increase armor by 2.
2|100|30 sec|0|0|N.A|Permenantly increase armor by 2.5.
3|100|25 sec|0|0|N.A|Permenantly increase armor by 3.
4|100|20 sec|0|0|N.A|Permenantly increase armor by 3.5.

Note:The Bydra will randomly use 1 of the above abilities when his second skill is triggered. For the ability Tremor the debris will only absorb damage if the debris is in the path of the hero.



Last edited by SilencersCurse on Wed Nov 07, 2012 11:55 pm; edited 1 time in total

3Bydra-The legenadary one Empty Bydra Skill 3 Mon Nov 05, 2012 9:45 pm

SilencersCurse



Heat Balloon - Activate,Self
Unable to fly the Hydra Inflates itself with hot air floating off the ground allowing it to bypass most terrain,
when it receives more than 30% of its health in damage it deflates and gains bonus movement speed and damage.

Mana Cooldown Range AoE Duration Effects
1|150|40 sec|0|0|12 seconds|Increases damage by 15% and movement speed by 15% for 8 seconds.
2|150|35 sec|0|0|13 seconds|Increases damage by 20% and movement speed by 18% for 8 seconds.
3|150|30 sec|0|0|14 seconds|Increases damage by 25% and movement speed by 20% for 8 seconds.
4|150|25 sec|0|0|15 seconds|Increases damage by 30% and movement speed by 22% for 8 seconds.

Aqua Dragon - Activate,self
The Hydra uses powerful magic to transform itself into a dragon of water which gives him a huge movement speed boost,
but renders him unable to perform any other action for a short duration.

Mana Cooldown Range AoE Duration Effects
1|150|40 sec|0|0|3 seconds|Increase Movement speed by 125%.
2|150|35 sec|0|0|3 seconds|Increase Movement speed by 150%.
3|150|30 sec|0|0|3 seconds|Increase Movement speed by 175%.
4|150|25 sec|0|0|3 seconds|Increase Movement speed by 200%.

Noxious gas - Activate,Area
The hydra releases a blast of choking gases which silence all targets within a large radius for a short duration.
The hydra becomes restored from the fumes and regains some magical essence which reduces the cooldown of the spell.

Mana Cooldown Range AoE Duration Effects
1|150|40 sec|1000|1000|4 seconds|Silences in a large aoe and reduces the cooldown of the spell by 50%.
2|150|35 sec|1000|1000|4 seconds|Silences in a large aoe and reduces the cooldown of the spell by 60%.
3|150|30 sec|1000|1000|4 seconds|Silences in a large aoe and reduces the cooldown of the spell by 70%.
4|150|25 sec|1000|1000|4 seconds|Silences in a large aoe and reduces the cooldown of the spell by 80%.

Mud Golem - Activate,self
The Hydra create a replica out of mud of itself and any hero who attacks it will be swallowed by it.

Mana Cooldown Range AoE Duration Effects
1|150|35 sec|0|0|4 seconds|The golem will erupt when attacked consuming the attacker and stunning them,
allies can break the stun on the consumed allie by attacking them.
2|150|30 sec|0|0|5 seconds|The golem will erupt when attacked consuming the attacker and stunning them,
allies can break the stun on the consumed allie by attacking them.
3|150|25 sec|0|0|6 seconds|The golem will erupt when attacked consuming the attacker and stunning them,
allies can break the stun on the consumed allie by attacking them.
4|150|20 sec|0|0|7 seconds|The golem will erupt when attacked consuming the attacker and stunning them,
allies can break the stun on the consumed allie by attacking them.

Immunity - Activate,
Permanently increase magic resistence.

Mana Cooldown Range AoE Duration Effects
1|150|35 sec|0|0|N.A|Permenantly increase magic resistance by 1%.
2|150|30 sec|0|0|N.A|Permenantly increase magic resistance by 2%.
3|150|25 sec|0|0|N.A|Permenantly increase magic resistance by 3%.
4|150|20 sec|0|0|N.A|Permenantly increase magic resistance by 4%.

Notes:The Bydra will randomly use one of the above abilities when his third skill is triggered. When you think of his spell Heat balloon think of a puffer fish.

Rainbow Breath(Ultimate) -activate, channeling

The Bydra angles its heads to unleashe an elemental breath in a 360 degree aoe.

Mana Cooldown Range AoE Duration Effects

1|250|180 sec|750|750|6 seconds|Deals 130DPS and reduces stats by 25% for 6s, on all enemy targets.
2|250|180 sec|750|750|6 seconds|Deals 175 DPS and reduces stats by 25% for 6s, on all enemy targets.
3|250|180 sec|750|750|6 seconds|Deals 225DPS and reduces stats by 25% for 6s, on all enemy targets.


Note:The hydra receives attack benifits from every stat,also i did not create an aganim effect for his ult because i did not think it would be needed..

Changelog:Lowered the Bydra's stat gain.

The Bydra's body no longer needs to be slain, after its heads are destroyed the body dies.

Reduced the Bydra's damage slightly.

Increased Bydra's head health pool slightly.

4Bydra-The legenadary one Empty Re: Bydra-The legenadary one Tue Nov 13, 2012 4:38 pm

SilencersCurse



Made a few changes, refer to changelog in post 3 for details.

5Bydra-The legenadary one Empty Re: Bydra-The legenadary one Thu Nov 15, 2012 7:11 am

86248Diamond


Admin

I'm really glad you nurfed this hero, it needed it xD

https://86248diamond.forumotion.com

6Bydra-The legenadary one Empty Re: Bydra-The legenadary one Thu Nov 15, 2012 7:21 pm

SilencersCurse



Ya, there maybe other things i could change as well but i have not gotten much feedback so i just dont know.

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